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Curriculum Linked for families

Games and Books That Make Learning the Fun Part

  • Card games that teach reading, spelling and feelings without a screen.
  • Picture books printed with your child's name on the cover.
  • Every order can count toward your school's fundraiser.
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Shop the games

Five Card Games Kids Ask to Play Again

Go Fish, Snap and Concentration with the words they are learning at school. Ten minutes at the kitchen table.

See all card games →
Sound Stack: Vol. 1 : Phonics and target-sound practice Best seller
Ages 4+1-6 players
5.0 (3 reviews) Sound Stack
Phonics. 13 sound patterns, 130 decodable words.
$31.13
Tense Twist: Vol 1 : go/went, eat/ate
Ages 5+2-6 players
Be the first to reviewTense Twist
Irregular past tense. 26 verb pairs.
$31.13
Emotional Build Up! 80 feeling words
Ages 5+2-6 players
Be the first to reviewEmotional Build Up!
8 feelings, 80 words for them.
$31.13
Word Twins: Vol. 1 : 26 homophone pairs
Ages 5+2-6 players
5.0 (1 review) Word Twins
26 homophone pairs. Same sound, different spelling.
$31.13
Collectively Known: Land, Sky & Sea: 25 collective nouns
Ages 5+2-6 players
4.7 (6 reviews) Collectively Known
25 collective nouns, each with an animal fact.
$31.13
Best value
The Ultimate Bundle: All Five Games, 364 Cards
  • All five games in one box.
  • Ages 4 to 9.
  • $15 flat-rate tracked shipping worldwide over $100.
Sound StackWord TwinsTense TwistCollectively KnownEmotional Build Up
$155.65 separately
$152
Save $3.65
Add the bundle
Personalised picture books

A Book Where Your Child Is the Star

  • Printed with your child's name on the cover and through the story.
  • Same warm story and illustrations. One very excited kid at bedtime.
  • $35 a book to your door.
Their Book Becomes Lily the Lamington
  1. 1Pick a book
  2. 2Type their name (and a message inside the cover)
  3. 3We print it and post it - $35 a book

The birthday and Christmas gift grandparents ask us about most. $35 a book, with a message inside the cover.

A Book Where Your Child Is the Star Their name on every page
Lily the Lamington: Sees the Great Barrier Reef: eBook EditionAges 2-6Be the first to reviewLily the Lamington
A lamington who sees the Great Barrier Reef.
$45 personalised · eBook $6Personalise
Toast-Face and the Breakfast Brawlers: eBook EditionAges 3-7Be the first to reviewToast-Face
Breakfast has never been this brave.
$45 personalised · eBook $6Personalise
Morty the Meatball: Sees the Eiffel Tower: eBook EditionAges 2-6Be the first to reviewMorty the Meatball
A meatball at the Eiffel Tower.
$45 personalised · eBook $6Personalise
Brooklyn and Bronx: See the Statue of Liberty: eBook EditionAges 3-7Be the first to reviewBrooklyn & Bronx
Two friends see the Statue of Liberty.
$45 personalised · eBook $6Personalise
The science

Why Card Games Work

  • Simple card games have a profound impact on the developing brain from ages 4 to 9.
  • Structured play improves cognitive flexibility, impulse control and sustained attention.
  • The prefrontal cortex matures rapidly in these years, so games build executive function, motor pathways and emotional regulation.
01

Executive Functioning

Targets the prefrontal cortex, the brain's control centre.

  • Working memory: remembering which sound family a player asked for two turns ago in Sound Stack.
  • Inhibitory control: holding back a Snap in Word Twins when the pair is not a true match.
  • Cognitive flexibility: switching strategy when the leading emotion changes in Emotional Build Up.
02

Literacy Pathways

Every card carries the word, its meaning, a sentence and translations.

  • Pattern recognition: sorting Sound Stack cards by sound pattern (sh, ck, ee).
  • Retrieval: matching pairs in Word Twins and Tense Twist trains auditory and visual memory.
  • Language for feelings: naming eighty emotion words in Emotional Build Up gives children the vocabulary to regulate.
03

Motor Skills and Coordination

Handling a physical deck builds manual dexterity.

  • Bilateral coordination: holding a fan of cards in one hand while playing with the other.
  • Precision grip: dealing, drawing and placing cards trains finger pinch strength.
  • Sequencing: shuffling, dealing and taking turns rehearses ordered routines.
  • For neurodiverse children with ADHD, autism or dyslexia.
  • A structured, low-stress way to build cognitive skills.
  • No sensory overload or isolation from screens.

Run a Fundraiser That Families Actually Thank You For

  • Over 10,000 orders, so we are saying thanks to schools.
  • Any purchase counts: eBooks from $2, card games from $24.95.
  • Families name your school at checkout. At $1,000 the school receives a complete card game set.
Sign our school up